📄️ Bullet System
How to use
📄️ Enemy
This importable building block is a basic enemy which chases the nearest player. The enemy uses the Health behavior and if the player has one it will damage it.
📄️ Health and Health Bars
How to use
📄️ Heads-up Display
📄️ Lighting
Lighting effects in action
📄️ Platform Player Controller
These two example controllers give you everything from a simple jump-and-gravity player to a full-featured platformer with animation control and moving platform support.
📄️ Top Down Character Controller
A simple 8-directional character controller for top-down games with animation support.
📄️ Users and Save Data
Learn how to identify players, persist data between game sessions, and manage user-specific information using Dreamlab's Key-Value (KV) storage system.